Gaming Peripheral Market Research Report

Gaming Peripheral Market:

Growth opportunities in the Gaming Peripheral Market look promising over the next six years. This is mainly due to the ongoing technological advancements and their capability to proffer a better gaming experience to users.

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Gaming Peripheral Market Dynamics (including market size, share, trends, forecast, growth, forecast, and industry analysis)

Key Drivers

The augmenting prominence of e-sports and virtual games, implementation of the Internet of Things in the gaming sector, along with the mounting demand for realistic and mesmerizing gaming experiences are some of the crucial drivers proliferating the growth of the global gaming peripheral market. Also, the acceleration in the number of online gamers, accompanied by the surging number of gaming tournaments including FIFA eWorld Cup, Call of Duty World League (CWL), Call of Duty Pro League, eSports World Convention (ESWC), PUBG Global Championship, have further strengthened the market growth. Moreover, technological advancements such as expansion in connectivity technologies including RFID, 4G, 5G, NFC, Bluetooth, and Wi-Fi and the launch of location-based virtual and augmented reality are projected to offer enormous growth opportunities to the market. However, high prices, insufficient awareness about the brand and quality of gaming peripherals, and growing accessibility of forged products are the major factors curbing the market growth.

Product Segment Drivers

Based on product, the market is segmented into headsets, controllers, keyboards, and mice. Amongst which, the headset is expected to lead the market during the forecast period. This is primarily owing to the robust demand for wireless headsets to enhance the awareness and experience of gamers. Additionally, they proffer better and crisp clear sound production, external noise blockage, built-in microphone, and better communication on multiplayer games, which will further drive the market growth.

Regional Drivers

Based on the regional coverage, North America is predicted to dominate the market over the forecast period. This is mainly attributed to the soaring popularity of online games, accessibility of sophisticated gaming devices, and rising per capita expenditure, coupled with the excessive expenditure on video games and peripherals. On the other hand, Asia-Pacific is projected to witness a higher CAGR during the forecast period. This is because of the introduction of modernized gaming peripherals in the developing nations, which include China, Japan, India, and South Korea. Moreover, the broad base of the young population, together with the aggravating traction of multiplayer video games, are driving the gaming peripheral market market share.

Gaming Peripheral Market’s leading Manufacturers:

  • Logitech International S.A
  • GameStop Corp.
  • Razer Inc.
  • Mad Catz Global Limited
  • Cooler Master Technology Inc.
  • Plantronics, Inc.
  • Harman International Industries, Incorporated
  • Redragon USA
  • Rapoo Corporation
  • Corsair Gaming, Inc.

Gaming Peripheral Market Segmentation:

Segmentation by Product

  • Headsets
  • Keyboard
  • Controller
  • Head-mounted Display
  • Mice
  • Others

Segmentation by Device

  • PC
  • Gaming Consoles

Segmentation by Type

  • Wired
  • Wireless

Segmentation by Distribution Channel

  • Online
  • Offline

Segmentation by Region:

  • North America
    • United States of America
    • Canada
  • Asia Pacific
    • China
    • Japan
    • India
    • Rest of APAC
  • Europe
    • United Kingdom
    • Germany
    • France
    • Spain
    • Rest of Europe
  • RoW
    • Brazil
    • South Africa
    • Saudi Arabia
    • UAE
    • Rest of the world (remaining countries of the LAMEA region)

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